Saturday, November 19, 2011

10 Consumer Mobile Apps to Watch 2012

Gartner Identifies 10 Consumer Mobile Applications to Watch in 2012

Mobile Applications will Increasingly Define the User Experience on High-End Devices
STAMFORD, Conn., February 10, 2011—
Gartner, Inc. has identified what it believes will be the most important mobile applications in 2012. Focusing on high-end devices with an average selling price (ASP) of more than $300 dollars, analysts have identified the top 10 cutting-edge technologies and trends for 2012.
Winning mobile apps will have unique features that cater to the mobile environment rather than act as a mobile extension of their online peers.
“Mobile applications will be a highly competitive marketplace that attracts the interest of many stakeholders,” said Sandy Shen, research director at Gartner. “Increasingly, mobile applications will define the user experience on high-end devices and device vendors that proactively integrate innovative apps and technologies at the platform layer will have the competitive edge.”
Mobile apps themselves will not only generate good revenue ($15.9 billion in expected end-user spending in 2012) but will also drive hardware sales, advertising spending and technology innovation. Gartner expects brand companies to increasingly shift their marketing budget to the mobile channel, and experiment with cutting-edge apps to capture marketing and sales opportunities. Companies, as well as technology and service providers, that stay abreast of the latest developments could make their products stand out from the pack, enhance brand image and retain user loyalty.
Gartner’s top 10 consumer applications to watch in 2012 include:
Location-based services (LBSs). Location is one of the main enablers that deliver services to users based on their context and, Gartner expects the total user base of consumer LBSs to reach 1.4 billion users by 2014. LBS strive to deliver features and functionalities in tune with the user's context, taking into account the user's location, personal preference, gender, age, profession, intention and so on, thus offering a more-intelligent user experience than basic location services can. Gartner analysts believe context-aware services are a key trend for mobile apps, and location is a key enabler of that.
Social networking. Mobile social networking is the fastest-growing consumer mobile app category of the 19 tracked by Gartner. Social network platforms are sucking in increasing amounts of network traffic. They are becoming portals, transit hubs and cloud storage for increasing amounts of messaging and e-mail traffic, videos, photos, games and commerce. As mainstream adoption progresses, global social sites will be driven toward providing services in partnership with third parties using open APIs, and are likely to evolve to a role as infrastructure providers acting as data warehouses and providing user data and access to the more-consumer-facing brands.
Mobile search. Visual search is usually related with product search to enable price comparisons or to check product information. To bring mobile search to the next level, the app would allow users to take actions based on the result, such as making a call or reservation, buying a ticket, placing an order, and so on. Gartner advises search providers to build the experience around mobile to allow users access to immediate results and to take actions, given the short time span users have. Mobile device vendors should partner with or acquire promising search providers to integrate the technology, preferably at the platform layer, to offer a differentiated user experience.
Mobile commerce. Today, mobile commerce is more of an extension of e-commerce but in a smaller form factor and with a more-streamlined experience. However, over the next 24 months, Gartner expects the emergence of uniquely mobile functions, such as the ability to "check in" to a store to alert a retailer that you are there, or the ability to add items to a shopping cart simply by taking a photo of an item or bar code in the physical store. In the future, Gartner expects richer mobile commerce capabilities to expand from native apps to the mobile browser as HTML5 starts to be deployed, though this will happen at a much later stage.
Mobile payment. Although near field communication (NFC) payment will be included in high-end phones from 2011, Gartner does not believe that it will become mainstream before 2015. In order to get consumers on board, payment solution providers need to address ease-of-use for users and ease-of-implementation for customers without compromising security. They also need to increase user awareness, extend the service coverage and address ease-of-use to appeal to end users.
Context-aware service. Context-aware applications provide improved user experiences by using the information about a person's interests, intentions, history, environment, activities, schedule, priorities, connections and preferences to anticipate their needs and proactively serve up the most appropriate content, product or service. Mobile carriers, along with handset manufacturers, should provide expanded location services to include, among others, directory assistance, mapping, advertising and privacy controls.
Object recognition (OR). High-end devices have an increased sensor and processing capability that enable sophisticated applications to recognize the user's surroundings, including specific objects of interest. Because OR provides an easy-to-use interface, more apps will come to the market with enhanced capabilities by 2012. Users will rely on the camera, as well as other device sensors as a communication tool when OR capabilities are combined with more-traditional app functions, giving users advanced search capabilities and a plethora of entertainment and productivity functionality.
Mobileinstant messaging (MIM). Gartner expects MIM to attract consumers to new types of unified communication (UC) client, provided by over the top (OTT) service providers such as Skype. These service providers are threatening traditional communications service provider voice revenue. Companies that consider including MIM into new products should consider integrating it with other communications types, such as location and presence, but be cautious about developing other functionality, such as federation of social network activity.
Mobile e-mail. Smartphones have begun to drive the mainstream adoption of mobile e-mail through a series of technology enhancements enabling low-cost mobile extensions to existing e-mail service. Gartner expects mobile e-mail users worldwide to increase from 354 million in 2009 to 713 million in 2014, to account for 10.6 percent of the global mobile user base. E-mail addresses are personal and potentially extremely sticky, thus provide carriers, e-mail service providers and OTT players with an opportunity to lock in consumers. Technology and service providers should consider how they can make it easier for consumers to use their affiliated mobile e-mail services as a way of ensuring long-term engagement with customers.
Technology and service providers should consider how they can make it easier for consumers to use their affiliated mobile e-mail services as a way of ensuring long-term engagement with customers.
Mobile video. Mobile phones with larger screens and media tablets offer the ideal platform for video consumption and with careful marketing and consumer education, Gartner believes that carriers and content providers would be able to drive mobile video usage in the coming years. Mobile carriers should partner with YouTube and other popular video providers, so that users can replicate their Internet behavior on their mobile phones, while mobile device manufacturers should integrate HD and 3D capabilities in their high-end devices and look to bundle content either as pre-loaded or as free downloads through an app store.
More information is available in the report "Mobile Insight: Ten Consumer Mobile Applications to Watch in 2012," which can be found on the Gartner website athttp://www.gartner.com/resId=1471813.

Thursday, November 10, 2011

Myths and Reality about Emerging Technologies

I found this chart on disruptivetechnologies.com. I found it interesting, like the information we have received in school and from our textbooks. Enjoy. Mary

Myth Reality
Innovation is random Innovation is a discipline — it can be measured and managed. Consider how Procter & Gamble's structured approach to innovation allowed it to triple its innovation success rate and double the size of a typical initiative.
Only creative geniuses can innovate Innovation is distinct from creativity. While creativity can help, people who aren't intrinsically creative can create high-impact innovation if they follow the right process.
You're either an innovator or you're not Research recounted in The Innovator's DNA described how innovation is about 30 percent nature and 70 percent nurture.
Innovation happens in the R&D lab Innovation — something different that has impact — can happen anywhere in an organization. Everyone should be looking for new ways to solve old problems.
 We will win with superior technology Most market disruptions rest on innovative business models — new ways to create, capture, or deliver value.
Innovation is all about improved performance Sometimes innovation is about improving performance along traditional dimensions, but some of the most powerful disruptive innovations sacrifice raw performance in the name of accessibility or affordability.*
Our customers will be a critical source of innovation insight Your customers might tell you how to make your current offering better, but they won't point the way to disruptive growth; you have to explore new markets in new ways to identify new growth businesses.
Game changing innovation is done only by entrepreneurs Many of the most exciting disruptions in recent years — such as GE's low cost imaging solution and Cisco's TelePresence solution — have come from big companies.
We will win by targeting the biggest markets Markets that don't exist are difficult to precisely measure or analyze; the most powerful innovations create new markets.
Innovation requires big bets As our friend Peter Sims writes in Little Bets, if you want to win big, you should start small.

Monday, October 31, 2011

PETMAN Robot

Boston Dynamics has released a video of its bipedal humanoid PETMAN robot, performing a va...
Boston Dynamics has released a video of its bipedal humanoid PETMAN robot, performing a variety of activities
If you were tasked with testing clothing that was designed to protect soldiers from chemical weapons, it goes without saying that you wouldn't dress an actual person up in those clothes, then fire chemicals at them. If you just put those clothes on an inanimate mannequin, however, it wouldn't provide any information on how effective those clothes were when in motion, or in a wide variety of body positions. Well, that's where Boston Dynamics' PETMAN (Protection Ensemble Test Mannequin) humanoid robot comes in. The self-balancing clothes-testing machine can walk, run, crouch, and even do push-ups. Today, PETMAN's creators released the first-ever public video of the robot being put through its paces - and it's pretty impressive.
A hydraulic actuation system moves PETMAN's various appendages, via an umbilical tether. The robot is designed to physically represent a "50th percentile male," with a weight of 80 kilograms (176 lbs) and height of approximately 1.75 meters (5.74 feet). It is also able to simulate respiration, perspiration and changes in skin temperature, in direct response to its level of physical exertion.

Thursday, October 20, 2011

How Deep is Your Love?


The world's deepest subterranean hotel room

07:26 October 20, 2011
The eerie hotel suite accommodates two and is situated 155 meters (509 ft) below the earth...
The eerie hotel suite accommodates two and is situated 155 meters (509 ft) below the earth's surface, amidst winding tunnels and deep cavities (image: Sala Silvermine)
Image Gallery (11 images)
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Deep within the dark tunnels and cavity shafts of an old Swedish silver mine, guests can sleep in the world's deepest hotel suite. The Sala Silvermine is located in Sala (120 km/75 miles from Stockholm) and is believed to date back to the Middle Ages. For a long period of time the mine was Sweden's largest source of silver, and is now home to an underground hotel room, dining experience, museum, live theater and numerous exploration activities.
The eerie hotel suite accommodates two and is situated 155 meters (509 ft) below the earth's surface, amidst winding tunnels and deep cavities. The suite is not suitable for claustrophobes, as the dark chamber features a double bed surrounded by three rock walls, candles, seating and little else.
Upon arrival, the daring guests receive a guided tour of the space to orientate themselves before being left alone for the night. A staff member remains available above ground for the duration of the stay, contactable by an intercom radio. Guests are also reminded that cell phones do not work this deep underground! There is a toilet located 50 meters (165 ft) below ground, however guests will have to use the bathroom facilities in the adjoining hostel above ground.
The mine also features two dining rooms in the vicinity of the hotel suite, where dinner guests can experience a banquet in a truly unique environment.
Above ground, in the southern area of the mine, lie several high wire adventure tracks, including ropeways, hanging bridges and other tree challenges. But if you'd prefer to go underground, adventurers have the opportunity to go cave diving. The cave dive offers a limited number of divers access to explore the mine's underwater environment. The water temperature is constantly a chilly 2 degrees Celsius / 35 degrees Fahrenheit, however divers braving the cold conditions are promised a "spectacular scenery" experience

Monday, October 3, 2011

Mr Roboto

Computer-assisted surgery (CAS), also known as image-guided surgery, surgical navigation, and 3-D computer surgery, is any computer-based procedure that uses technologies such as 3D imaging and real-time sensing in the planning, execution and follow-up of surgical procedures. CAS allows for better visualization and targeting of sites as well as improved diagnostic capabilities, giving it a significant advantage over conventional techniques. Robotic surgery, on the other hand, requires the use of a surgical robot, which may or may not involve the direct role of a surgeon during the procedure. A robot is defined as a computerized system with a motorized construction (usually an arm) capable of interacting with the environment. In its most basic form, it contains sensors, which provide feedback data on the robot’s current situation, and a system to process this information so that the next action can be determined. One key advantage of robotic surgery over computer-assisted is its accuracy and ability to repeat identical motions.

I was listening to NPR and they were discussing robotic surgery. I wanted to investigate what this was and how it was utilized. I believe I would feel more comfortable with computer assisted surgery than having a robot do surgery on me. What do you think?

Monday, September 26, 2011

Nano biotechnology

"In the break room near his lab in MIT's brand-new neuroscience building, research scientist Rutledge Ellis-Behnke provides impromptu narration for a video of himself performing surgery. In the video, Ellis-Behnke makes a deep cut in the liver of a rat, intentionally slicing through a main artery­. As the liver pulses from the pressure of the rat's beating heart, blood spills from the wound. Then Ellis­-­Behnke covers the wound with a clear liquid, and the bleeding stops almost at once. Untreated, the wound would have proved fatal, but the rat lived on."

Talk about liquid bandaids!!!!  This technology is about 3-5 years away and will revolutionize surgery and especially in the military will prolong the life of our soldiers in the battle zone until they can get to the med station. Exciting

Friday, September 16, 2011

Will Apple fold without Steve Jobs?

When Steve Jobs left Apple in 1985, Jack Sculley exercised his delivery skills as leader of Apple Computers by issuing its first corporate stock dividend and expanding Apple's market. Without Jobs, Apple suffered without an innovator at the helm and produced products that were poorly marketed due to poor management. Jobs spent his time away from Apple purchasing Pixar and developing the UNIX-derived NeXTstep operating system. When Jobs came back to Apple in 1996, he set about making Apple healthy and partnering with Microsoft ending the competition between them.

 Tim Cook is known for his management skills and served well as the COO but will Apple go down hill without an innovator at the helm? Businessmen with great managerial skills tend to not have high innovative skills. Will Apple lose it's status as a disruptive innovator? Will Cook squelch the creativity Apple needs to stay healthy? This time Jobs is fighting for his life and not innovating. I don't believe there will be a comeback. What do you think?